﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using System.Resources;
using System.Diagnostics;
using System.Windows.Forms;
using System.Drawing;

namespace Game
{
    public class Toolbar_Code
    {

        #region Quit
        public void Quit()
        {

            if (MessageBox.Show("Do you wish to save before you Quit?", "Yes or No", MessageBoxButtons.YesNo) == DialogResult.Yes)
            {
                QuitSave();
            }
            else
            {
                Process Processes = Process.GetCurrentProcess();
                Processes.Kill();
            }
        }
        #endregion

        #region Quit W/O Save
        public void QuitWithOutSave()
        {
            Process Processes = Process.GetCurrentProcess();
            Processes.Kill();
        }
        #endregion

        public void QuitSave()
        {
        }

        public void LoadGame()
        {
        }
        public void SaveGame()
        {
        }
    }
}
